Version: 3.3.0
wxStopWatch Class Reference

#include <wx/stopwatch.h>

Detailed Description

The wxStopWatch class allow you to measure time intervals.

For example, you may use it to measure the time elapsed by some function:

CallLongRunningFunction();
wxLogMessage("The long running function took %ldms to execute",
sw.Time());
sw.Pause();
... stopwatch is stopped now ...
sw.Resume();
CallLongRunningFunction();
wxLogMessage("And calling it twice took %ldms in all", sw.Time());
The wxStopWatch class allow you to measure time intervals.
Definition: stopwatch.h:37
void Pause()
Pauses the stop watch.
long Time() const
Returns the time in milliseconds since the start (or restart) or the last call of Pause().
void wxLogMessage(const char *formatString,...)
For all normal, informational messages.

Since wxWidgets 2.9.3 this class uses QueryPerformanceCounter() function under MSW to measure the elapsed time. This provides higher precision than the usual timer functions.

Library:  wxBase
Category:  Miscellaneous
See also
wxTimer

Public Member Functions

 wxStopWatch ()
 Constructor. More...
 
void Pause ()
 Pauses the stop watch. More...
 
void Resume ()
 Resumes the stop watch which had been paused with Pause(). More...
 
void Start (long milliseconds=0)
 (Re)starts the stop watch with a given initial value. More...
 
long Time () const
 Returns the time in milliseconds since the start (or restart) or the last call of Pause(). More...
 
wxLongLong TimeInMicro () const
 Returns elapsed time in microseconds. More...
 

Constructor & Destructor Documentation

◆ wxStopWatch()

wxStopWatch::wxStopWatch ( )

Constructor.

This starts the stop watch.

Member Function Documentation

◆ Pause()

void wxStopWatch::Pause ( )

Pauses the stop watch.

Call Resume() to resume time measuring again.

If this method is called several times, Resume() must be called the same number of times to really resume the stop watch. You may, however, call Start() to resume it unconditionally.

◆ Resume()

void wxStopWatch::Resume ( )

Resumes the stop watch which had been paused with Pause().

◆ Start()

void wxStopWatch::Start ( long  milliseconds = 0)

(Re)starts the stop watch with a given initial value.

The stopwatch will always be running after calling Start(), even if Pause() had been called before and even if it had been called multiple times.

◆ Time()

long wxStopWatch::Time ( ) const

Returns the time in milliseconds since the start (or restart) or the last call of Pause().

See also
TimeInMicro()

◆ TimeInMicro()

wxLongLong wxStopWatch::TimeInMicro ( ) const

Returns elapsed time in microseconds.

This method is similar to Time() but returns the elapsed time in microseconds and not milliseconds. Notice that not all platforms really can measure times with this precision.

Since
2.9.3