A wxRealPoint is a useful data structure for graphics operations.
It contains floating point x and y members. See wxPoint for an integer version.
Note that the coordinates stored inside a wxRealPoint object may be negative and that wxRealPoint functions do not perform any check against negative values.
- See also
- wxPoint
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Note that binary operators are defined as friend functions inside this class, making them accessible via argument-dependent lookup, but hidden otherwise.
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wxRealPoint & | operator= (const wxRealPoint &pt) |
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wxRealPoint & | operator+= (const wxRealPoint &pt) |
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wxRealPoint & | operator-= (const wxRealPoint &pt) |
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wxRealPoint & | operator+= (const wxSize &sz) |
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wxRealPoint & | operator-= (const wxSize &sz) |
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wxRealPoint & | operator/= (int divisor) |
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wxRealPoint & | operator*= (int factor) |
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wxRealPoint & | operator/= (double divisor) |
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wxRealPoint & | operator*= (double factor) |
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bool | operator== (const wxRealPoint &p1, const wxRealPoint &p2) |
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bool | operator!= (const wxRealPoint &p1, const wxRealPoint &p2) |
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wxRealPoint | operator+ (const wxRealPoint &p1, const wxRealPoint &p2) |
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wxRealPoint | operator- (const wxRealPoint &p1, const wxRealPoint &p2) |
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wxRealPoint | operator+ (const wxRealPoint &pt, const wxSize &sz) |
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wxRealPoint | operator- (const wxRealPoint &pt, const wxSize &sz) |
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wxRealPoint | operator+ (const wxSize &sz, const wxRealPoint &pt) |
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wxRealPoint | operator- (const wxSize &sz, const wxRealPoint &pt) |
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wxRealPoint | operator- (const wxRealPoint &pt) |
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wxRealPoint | operator/ (const wxRealPoint &sz, int divisor) |
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wxRealPoint | operator* (const wxRealPoint &sz, int factor) |
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wxRealPoint | operator* (int factor, const wxRealPoint &pt) |
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wxRealPoint | operator/ (const wxRealPoint &pt, double divisor) |
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wxRealPoint | operator* (const wxRealPoint &pt, double factor) |
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wxRealPoint | operator* (double factor, const wxRealPoint &pt) |
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