#include <wx/renderer.h>
This struct
can optionally be used with wxRendererNative::DrawHeaderButton() to specify custom values used to draw the text or bitmap label.
◆ wxHeaderButtonParams()
wxHeaderButtonParams::wxHeaderButtonParams |
( |
| ) |
|
◆ m_arrowColour
wxColour wxHeaderButtonParams::m_arrowColour |
◆ m_labelAlignment
int wxHeaderButtonParams::m_labelAlignment |
◆ m_labelBitmap
wxBitmap wxHeaderButtonParams::m_labelBitmap |
◆ m_labelColour
wxColour wxHeaderButtonParams::m_labelColour |
◆ m_labelFont
wxFont wxHeaderButtonParams::m_labelFont |
◆ m_labelText
wxString wxHeaderButtonParams::m_labelText |
◆ m_selectionColour
wxColour wxHeaderButtonParams::m_selectionColour |