Classes | |
class | wxSVGFileDC |
A wxSVGFileDC is a device context onto which graphics and text can be drawn, and the output produced as a vector file, in SVG format. More... | |
class | wxSVGBitmapHandler |
Abstract base class for handling bitmaps inside a wxSVGFileDC. More... | |
class | wxSVGBitmapEmbedHandler |
Handler embedding bitmaps as base64-encoded PNGs into the SVG. More... | |
class | wxSVGBitmapFileHandler |
Handler saving bitmaps to external PNG files and linking to it from the SVG. More... | |
Enumerations | |
enum | wxSVGShapeRenderingMode { wxSVG_SHAPE_RENDERING_AUTO = 0 , wxSVG_SHAPE_RENDERING_OPTIMIZE_SPEED , wxSVG_SHAPE_RENDERING_CRISP_EDGES , wxSVG_SHAPE_RENDERING_GEOMETRIC_PRECISION , wxSVG_SHAPE_RENDERING_OPTIMISE_SPEED = wxSVG_SHAPE_RENDERING_OPTIMIZE_SPEED } |
SVG shape rendering mode. More... | |
SVG shape rendering mode.
These options represent the values defined in the SVG specification: https://svgwg.org/svg2-draft/painting.html#ShapeRenderingProperty
Enumerator | |
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wxSVG_SHAPE_RENDERING_AUTO | |
wxSVG_SHAPE_RENDERING_OPTIMIZE_SPEED | |
wxSVG_SHAPE_RENDERING_CRISP_EDGES | |
wxSVG_SHAPE_RENDERING_GEOMETRIC_PRECISION | |
wxSVG_SHAPE_RENDERING_OPTIMISE_SPEED |