Version: 3.1.1
wxTextValidator Class Reference

#include <wx/valtext.h>

+ Inheritance diagram for wxTextValidator:

Detailed Description

wxTextValidator validates text controls, providing a variety of filtering behaviours.

For more information, please see wxValidator Overview.

Library:  wxCore
Category:  Validators
See also
wxValidator Overview, wxValidator, wxGenericValidator, wxIntegerValidator, wxFloatingPointValidator

Public Member Functions

 wxTextValidator (const wxTextValidator &validator)
 Default constructor. More...
 
 wxTextValidator (long style=wxFILTER_NONE, wxString *valPtr=NULL)
 Constructor taking a style and optional pointer to a wxString variable. More...
 
virtual wxObjectClone () const
 Clones the text validator using the copy constructor. More...
 
wxArrayStringGetExcludes ()
 Returns a reference to the exclude list (the list of invalid values). More...
 
wxArrayStringGetIncludes ()
 Returns a reference to the include list (the list of valid values). More...
 
long GetStyle () const
 Returns the validator style. More...
 
bool HasFlag (wxTextValidatorStyle style) const
 Returns true if the given style bit is set in the current style. More...
 
void OnChar (wxKeyEvent &event)
 Receives character input from the window and filters it according to the current validator style. More...
 
void SetExcludes (const wxArrayString &stringList)
 Sets the exclude list (invalid values for the user input). More...
 
void SetCharExcludes (const wxString &chars)
 Breaks the given chars strings in single characters and sets the internal wxArrayString used to store the "excluded" characters (see SetExcludes()). More...
 
void SetIncludes (const wxArrayString &stringList)
 Sets the include list (valid values for the user input). More...
 
void SetCharIncludes (const wxString &chars)
 Breaks the given chars strings in single characters and sets the internal wxArrayString used to store the "included" characters (see SetIncludes()). More...
 
void SetStyle (long style)
 Sets the validator style which must be a combination of one or more of the wxTextValidatorStyle values. More...
 
virtual bool TransferFromWindow ()
 Transfers the value in the text control to the string. More...
 
virtual bool TransferToWindow ()
 Transfers the string value to the text control. More...
 
virtual bool Validate (wxWindow *parent)
 Validates the window contents against the include or exclude lists, depending on the validator style. More...
 
- Public Member Functions inherited from wxValidator
 wxValidator ()
 Constructor. More...
 
virtual ~wxValidator ()
 Destructor. More...
 
wxWindowGetWindow () const
 Returns the window associated with the validator. More...
 
void SetWindow (wxWindow *window)
 Associates a window with the validator. More...
 
- Public Member Functions inherited from wxEvtHandler
 wxEvtHandler ()
 Constructor. More...
 
virtual ~wxEvtHandler ()
 Destructor. More...
 
virtual void QueueEvent (wxEvent *event)
 Queue event for a later processing. More...
 
virtual void AddPendingEvent (const wxEvent &event)
 Post an event to be processed later. More...
 
template<typename T , typename T1 , ... >
void CallAfter (void(T::*method)(T1,...), T1 x1,...)
 Asynchronously call the given method. More...
 
template<typename T >
void CallAfter (const T &functor)
 Asynchronously call the given functor. More...
 
virtual bool ProcessEvent (wxEvent &event)
 Processes an event, searching event tables and calling zero or more suitable event handler function(s). More...
 
bool ProcessEventLocally (wxEvent &event)
 Try to process the event in this handler and all those chained to it. More...
 
bool SafelyProcessEvent (wxEvent &event)
 Processes an event by calling ProcessEvent() and handles any exceptions that occur in the process. More...
 
void ProcessPendingEvents ()
 Processes the pending events previously queued using QueueEvent() or AddPendingEvent(); you must call this function only if you are sure there are pending events for this handler, otherwise a wxCHECK will fail. More...
 
void DeletePendingEvents ()
 Deletes all events queued on this event handler using QueueEvent() or AddPendingEvent(). More...
 
void Connect (int id, int lastId, wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 Connects the given function dynamically with the event handler, id and event type. More...
 
void Connect (int id, wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info. More...
 
void Connect (wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info. More...
 
bool Disconnect (wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 Disconnects the given function dynamically from the event handler, using the specified parameters as search criteria and returning true if a matching function has been found and removed. More...
 
bool Disconnect (int id=wxID_ANY, wxEventType eventType=wxEVT_NULL, wxObjectEventFunction function=NULL, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info. More...
 
bool Disconnect (int id, int lastId, wxEventType eventType, wxObjectEventFunction function=NULL, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info. More...
 
template<typename EventTag , typename Functor >
void Bind (const EventTag &eventType, Functor functor, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL)
 Binds the given function, functor or method dynamically with the event. More...
 
template<typename EventTag , typename Class , typename EventArg , typename EventHandler >
void Bind (const EventTag &eventType, void(Class::*method)(EventArg &), EventHandler *handler, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL)
 See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for more info. More...
 
template<typename EventTag , typename Functor >
bool Unbind (const EventTag &eventType, Functor functor, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL)
 Unbinds the given function, functor or method dynamically from the event handler, using the specified parameters as search criteria and returning true if a matching function has been found and removed. More...
 
template<typename EventTag , typename Class , typename EventArg , typename EventHandler >
bool Unbind (const EventTag &eventType, void(Class::*method)(EventArg &), EventHandler *handler, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL)
 See the Unbind<>(const EventTag&, Functor, int, int, wxObject*) overload for more info. More...
 
void * GetClientData () const
 Returns user-supplied client data. More...
 
wxClientDataGetClientObject () const
 Returns a pointer to the user-supplied client data object. More...
 
void SetClientData (void *data)
 Sets user-supplied client data. More...
 
void SetClientObject (wxClientData *data)
 Set the client data object. More...
 
bool GetEvtHandlerEnabled () const
 Returns true if the event handler is enabled, false otherwise. More...
 
wxEvtHandlerGetNextHandler () const
 Returns the pointer to the next handler in the chain. More...
 
wxEvtHandlerGetPreviousHandler () const
 Returns the pointer to the previous handler in the chain. More...
 
void SetEvtHandlerEnabled (bool enabled)
 Enables or disables the event handler. More...
 
virtual void SetNextHandler (wxEvtHandler *handler)
 Sets the pointer to the next handler. More...
 
virtual void SetPreviousHandler (wxEvtHandler *handler)
 Sets the pointer to the previous handler. More...
 
void Unlink ()
 Unlinks this event handler from the chain it's part of (if any); then links the "previous" event handler to the "next" one (so that the chain won't be interrupted). More...
 
bool IsUnlinked () const
 Returns true if the next and the previous handler pointers of this event handler instance are NULL. More...
 
- Public Member Functions inherited from wxObject
 wxObject ()
 Default ctor; initializes to NULL the internal reference data. More...
 
 wxObject (const wxObject &other)
 Copy ctor. More...
 
virtual ~wxObject ()
 Destructor. More...
 
virtual wxClassInfoGetClassInfo () const
 This virtual function is redefined for every class that requires run-time type information, when using the wxDECLARE_CLASS macro (or similar). More...
 
wxObjectRefDataGetRefData () const
 Returns the wxObject::m_refData pointer, i.e. the data referenced by this object. More...
 
bool IsKindOf (const wxClassInfo *info) const
 Determines whether this class is a subclass of (or the same class as) the given class. More...
 
bool IsSameAs (const wxObject &obj) const
 Returns true if this object has the same data pointer as obj. More...
 
void Ref (const wxObject &clone)
 Makes this object refer to the data in clone. More...
 
void SetRefData (wxObjectRefData *data)
 Sets the wxObject::m_refData pointer. More...
 
void UnRef ()
 Decrements the reference count in the associated data, and if it is zero, deletes the data. More...
 
void UnShare ()
 This is the same of AllocExclusive() but this method is public. More...
 
void operator delete (void *buf)
 The delete operator is defined for debugging versions of the library only, when the identifier WXDEBUG is defined. More...
 
void * operator new (size_t size, const wxString &filename=NULL, int lineNum=0)
 The new operator is defined for debugging versions of the library only, when the identifier WXDEBUG is defined. More...
 

Protected Member Functions

bool ContainsOnlyIncludedCharacters (const wxString &val) const
 Returns true if all the characters of the given val string are present in the include list (set by SetIncludes() or SetCharIncludes()). More...
 
bool ContainsExcludedCharacters (const wxString &val) const
 Returns true if at least one character of the given val string is present in the exclude list (set by SetExcludes() or SetCharExcludes()). More...
 
virtual wxString IsValid (const wxString &val) const
 Returns the error message if the contents of val are invalid or the empty string if val is valid. More...
 
- Protected Member Functions inherited from wxEvtHandler
virtual bool TryBefore (wxEvent &event)
 Method called by ProcessEvent() before examining this object event tables. More...
 
virtual bool TryAfter (wxEvent &event)
 Method called by ProcessEvent() as last resort. More...
 
- Protected Member Functions inherited from wxObject
void AllocExclusive ()
 Ensure that this object's data is not shared with any other object. More...
 
virtual wxObjectRefDataCreateRefData () const
 Creates a new instance of the wxObjectRefData-derived class specific to this object and returns it. More...
 
virtual wxObjectRefDataCloneRefData (const wxObjectRefData *data) const
 Creates a new instance of the wxObjectRefData-derived class specific to this object and initializes it copying data. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from wxValidator
static void SuppressBellOnError (bool suppress=true)
 This functions switches on or turns off the error sound produced by the validators if an invalid key is pressed. More...
 
static bool IsSilent ()
 Returns if the error sound is currently disabled. More...
 
- Static Public Member Functions inherited from wxEvtHandler
static void AddFilter (wxEventFilter *filter)
 Add an event filter whose FilterEvent() method will be called for each and every event processed by wxWidgets. More...
 
static void RemoveFilter (wxEventFilter *filter)
 Remove a filter previously installed with AddFilter(). More...
 
- Protected Attributes inherited from wxObject
wxObjectRefDatam_refData
 Pointer to an object which is the object's reference-counted data. More...
 

Constructor & Destructor Documentation

wxTextValidator::wxTextValidator ( const wxTextValidator validator)

Default constructor.

wxTextValidator::wxTextValidator ( long  style = wxFILTER_NONE,
wxString valPtr = NULL 
)

Constructor taking a style and optional pointer to a wxString variable.

Parameters
styleOne or more of the wxTextValidatorStyle styles. See SetStyle().
valPtrA pointer to a wxString variable that contains the value. This variable should have a lifetime equal to or longer than the validator lifetime (which is usually determined by the lifetime of the window).

Member Function Documentation

virtual wxObject* wxTextValidator::Clone ( ) const
virtual

Clones the text validator using the copy constructor.

Reimplemented from wxValidator.

bool wxTextValidator::ContainsExcludedCharacters ( const wxString val) const
protected

Returns true if at least one character of the given val string is present in the exclude list (set by SetExcludes() or SetCharExcludes()).

bool wxTextValidator::ContainsOnlyIncludedCharacters ( const wxString val) const
protected

Returns true if all the characters of the given val string are present in the include list (set by SetIncludes() or SetCharIncludes()).

wxArrayString& wxTextValidator::GetExcludes ( )

Returns a reference to the exclude list (the list of invalid values).

wxArrayString& wxTextValidator::GetIncludes ( )

Returns a reference to the include list (the list of valid values).

long wxTextValidator::GetStyle ( ) const

Returns the validator style.

See also
HasFlag()
bool wxTextValidator::HasFlag ( wxTextValidatorStyle  style) const

Returns true if the given style bit is set in the current style.

virtual wxString wxTextValidator::IsValid ( const wxString val) const
protectedvirtual

Returns the error message if the contents of val are invalid or the empty string if val is valid.

void wxTextValidator::OnChar ( wxKeyEvent event)

Receives character input from the window and filters it according to the current validator style.

void wxTextValidator::SetCharExcludes ( const wxString chars)

Breaks the given chars strings in single characters and sets the internal wxArrayString used to store the "excluded" characters (see SetExcludes()).

This function is mostly useful when wxFILTER_EXCLUDE_CHAR_LIST was used.

void wxTextValidator::SetCharIncludes ( const wxString chars)

Breaks the given chars strings in single characters and sets the internal wxArrayString used to store the "included" characters (see SetIncludes()).

This function is mostly useful when wxFILTER_INCLUDE_CHAR_LIST was used.

void wxTextValidator::SetExcludes ( const wxArrayString stringList)

Sets the exclude list (invalid values for the user input).

void wxTextValidator::SetIncludes ( const wxArrayString stringList)

Sets the include list (valid values for the user input).

void wxTextValidator::SetStyle ( long  style)

Sets the validator style which must be a combination of one or more of the wxTextValidatorStyle values.

Note that not all possible combinations make sense! Also note that the order in which the checks are performed is important, in case you specify more than a single style. wxTextValidator will perform the checks in the same definition order used in the wxTextValidatorStyle enumeration.

virtual bool wxTextValidator::TransferFromWindow ( )
virtual

Transfers the value in the text control to the string.

Reimplemented from wxValidator.

virtual bool wxTextValidator::TransferToWindow ( )
virtual

Transfers the string value to the text control.

Reimplemented from wxValidator.

virtual bool wxTextValidator::Validate ( wxWindow parent)
virtual

Validates the window contents against the include or exclude lists, depending on the validator style.

Reimplemented from wxValidator.