Version: 3.1.0
wxMDIParentFrame Class Reference

#include <wx/mdi.h>

+ Inheritance diagram for wxMDIParentFrame:

Detailed Description

An MDI (Multiple Document Interface) parent frame is a window which can contain MDI child frames in its client area which emulates the full desktop.

MDI is a user-interface model in which all the window reside inside the single parent window as opposed to being separate from each other. It remains popular despite dire warnings from Microsoft itself (which popularized this model in the first model) that MDI is obsolete.

An MDI parent frame always has a wxMDIClientWindow associated with it, which is the parent for MDI child frames. In the simplest case, the client window takes up the entire parent frame area but it is also possible to resize it to be smaller in order to have other windows in the frame, a typical example is using a sidebar along one of the window edges.

The appearance of MDI applications differs between different ports. The classic MDI model, with child windows which can be independently moved, resized etc, is only available under MSW, which provides native support for it. In Mac ports, multiple top level windows are used for the MDI children too and the MDI parent frame itself is invisible, to accommodate the native look and feel requirements. In all the other ports, a tab-based MDI implementation (sometimes called TDI) is used and so at most one MDI child is visible at any moment (child frames are always maximized).

Remarks

Although it is possible to have multiple MDI parent frames, a typical MDI application has a single MDI parent frame window inside which multiple MDI child frames, i.e. objects of class wxMDIChildFrame, can be created.

Styles

This class supports the following styles:

There are no special styles for this class, all wxFrame styles apply to it in the usual way. The only exception is that wxHSCROLL and wxVSCROLL styles apply not to the frame itself but to the client window, so that using them enables horizontal and vertical scrollbars for this window and not the frame.

Library:  wxCore
Category:  Managed Windows
See also
wxMDIChildFrame, wxMDIClientWindow, wxFrame, wxDialog

Public Member Functions

 wxMDIParentFrame ()
 Default constructor. More...
 
 wxMDIParentFrame (wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxDefaultSize, long style=wxDEFAULT_FRAME_STYLE|wxVSCROLL|wxHSCROLL, const wxString &name=wxFrameNameStr)
 Constructor, creating the window. More...
 
virtual ~wxMDIParentFrame ()
 Destructor. More...
 
virtual void ActivateNext ()
 Activates the MDI child following the currently active one. More...
 
virtual void ActivatePrevious ()
 Activates the MDI child preceding the currently active one. More...
 
virtual void ArrangeIcons ()
 Arranges any iconized (minimized) MDI child windows. More...
 
virtual void Cascade ()
 Arranges the MDI child windows in a cascade. More...
 
bool Create (wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxDefaultSize, long style=wxDEFAULT_FRAME_STYLE|wxVSCROLL|wxHSCROLL, const wxString &name=wxFrameNameStr)
 Used in two-step frame construction. More...
 
virtual wxMDIChildFrameGetActiveChild () const
 Returns a pointer to the active MDI child, if there is one. More...
 
wxMDIClientWindowBase * GetClientWindow () const
 Returns a pointer to the client window. More...
 
wxMenuGetWindowMenu () const
 Returns the current MDI Window menu. More...
 
virtual wxMDIClientWindowOnCreateClient ()
 Override this to return a different kind of client window. More...
 
virtual void SetWindowMenu (wxMenu *menu)
 Replace the current MDI Window menu. More...
 
virtual void Tile (wxOrientation orient=wxHORIZONTAL)
 Tiles the MDI child windows either horizontally or vertically depending on whether orient is wxHORIZONTAL or wxVERTICAL. More...
 
- Public Member Functions inherited from wxFrame
 wxFrame ()
 Default constructor. More...
 
 wxFrame (wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxDefaultSize, long style=wxDEFAULT_FRAME_STYLE, const wxString &name=wxFrameNameStr)
 Constructor, creating the window. More...
 
virtual ~wxFrame ()
 Destructor. More...
 
void Centre (int direction=wxBOTH)
 Centres the frame on the display. More...
 
bool Create (wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxDefaultSize, long style=wxDEFAULT_FRAME_STYLE, const wxString &name=wxFrameNameStr)
 Used in two-step frame construction. More...
 
virtual wxStatusBarCreateStatusBar (int number=1, long style=wxSTB_DEFAULT_STYLE, wxWindowID id=0, const wxString &name=wxStatusBarNameStr)
 Creates a status bar at the bottom of the frame. More...
 
virtual wxToolBarCreateToolBar (long style=wxTB_DEFAULT_STYLE, wxWindowID id=wxID_ANY, const wxString &name=wxToolBarNameStr)
 Creates a toolbar at the top or left of the frame. More...
 
virtual void DoGiveHelp (const wxString &text, bool show)
 Method used to show help string of the selected menu toolbar item. More...
 
virtual wxPoint GetClientAreaOrigin () const
 Returns the origin of the frame client area (in client coordinates). More...
 
virtual wxMenuBarGetMenuBar () const
 Returns a pointer to the menubar currently associated with the frame (if any). More...
 
virtual wxStatusBarGetStatusBar () const
 Returns a pointer to the status bar currently associated with the frame (if any). More...
 
int GetStatusBarPane () const
 Returns the status bar pane used to display menu and toolbar help. More...
 
virtual wxToolBarGetToolBar () const
 Returns a pointer to the toolbar currently associated with the frame (if any). More...
 
virtual wxStatusBarOnCreateStatusBar (int number, long style, wxWindowID id, const wxString &name)
 Virtual function called when a status bar is requested by CreateStatusBar(). More...
 
virtual wxToolBarOnCreateToolBar (long style, wxWindowID id, const wxString &name)
 Virtual function called when a toolbar is requested by CreateToolBar(). More...
 
bool ProcessCommand (int id)
 Simulate a menu command. More...
 
virtual void SetMenuBar (wxMenuBar *menuBar)
 Tells the frame to show the given menu bar. More...
 
virtual void SetStatusBar (wxStatusBar *statusBar)
 Associates a status bar with the frame. More...
 
void SetStatusBarPane (int n)
 Set the status bar pane used to display menu and toolbar help. More...
 
virtual void SetStatusText (const wxString &text, int number=0)
 Sets the status bar text and redraws the status bar. More...
 
virtual void SetStatusWidths (int n, const int *widths_field)
 Sets the widths of the fields in the status bar. More...
 
virtual void SetToolBar (wxToolBar *toolBar)
 Associates a toolbar with the frame. More...
 
wxTaskBarButtonMSWGetTaskBarButton ()
 MSW-specific function for accessing the taskbar button under Windows 7 or later. More...
 
void PushStatusText (const wxString &text, int number=0)
 
void PopStatusText (int number=0)
 
- Public Member Functions inherited from wxTopLevelWindow
 wxTopLevelWindow ()
 Default ctor. More...
 
 wxTopLevelWindow (wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxDefaultSize, long style=wxDEFAULT_FRAME_STYLE, const wxString &name=wxFrameNameStr)
 Constructor creating the top level window. More...
 
virtual ~wxTopLevelWindow ()
 Destructor. More...
 
bool Create (wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxDefaultSize, long style=wxDEFAULT_FRAME_STYLE, const wxString &name=wxFrameNameStr)
 Creates the top level window. More...
 
virtual bool CanSetTransparent ()
 Returns true if the platform supports making the window translucent. More...
 
void CenterOnScreen (int direction=wxBOTH)
 A synonym for CentreOnScreen(). More...
 
void CentreOnScreen (int direction=wxBOTH)
 Centres the window on screen. More...
 
virtual bool EnableCloseButton (bool enable=true)
 Enables or disables the Close button (most often in the right upper corner of a dialog) and the Close entry of the system menu (most often in the left upper corner of the dialog). More...
 
wxWindowGetDefaultItem () const
 Returns a pointer to the button which is the default for this window, or NULL. More...
 
wxIcon GetIcon () const
 Returns the standard icon of the window. More...
 
const wxIconBundleGetIcons () const
 Returns all icons associated with the window, there will be none of them if neither SetIcon() nor SetIcons() had been called before. More...
 
virtual wxString GetTitle () const
 Gets a string containing the window title. More...
 
virtual bool HandleSettingChange (WXWPARAM wParam, WXLPARAM lParam)
 Unique to the wxWinCE port. More...
 
virtual void Iconize (bool iconize=true)
 Iconizes or restores the window. More...
 
virtual bool IsActive ()
 Returns true if this window is currently active, i.e. if the user is currently working with it. More...
 
virtual bool IsAlwaysMaximized () const
 Returns true if this window is expected to be always maximized, either due to platform policy or due to local policy regarding particular class. More...
 
virtual bool IsFullScreen () const
 Returns true if the window is in fullscreen mode. More...
 
virtual bool IsIconized () const
 Returns true if the window is iconized. More...
 
virtual bool IsMaximized () const
 Returns true if the window is maximized. More...
 
bool IsUsingNativeDecorations () const
 This method is specific to wxUniversal port. More...
 
virtual bool Layout ()
 See wxWindow::SetAutoLayout(): when auto layout is on, this function gets called automatically when the window is resized. More...
 
virtual void Maximize (bool maximize=true)
 Maximizes or restores the window. More...
 
wxMenuMSWGetSystemMenu () const
 MSW-specific function for accessing the system menu. More...
 
virtual void RequestUserAttention (int flags=wxUSER_ATTENTION_INFO)
 Use a system-dependent way to attract users attention to the window when it is in background. More...
 
void Restore ()
 Restore a previously iconized or maximized window to its normal state. More...
 
wxWindowSetDefaultItem (wxWindow *win)
 Changes the default item for the panel, usually win is a button. More...
 
wxWindowSetTmpDefaultItem (wxWindow *win)
 
wxWindowGetTmpDefaultItem () const
 
void SetIcon (const wxIcon &icon)
 Sets the icon for this window. More...
 
virtual void SetIcons (const wxIconBundle &icons)
 Sets several icons of different sizes for this window: this allows to use different icons for different situations (e.g. More...
 
void SetLeftMenu (int id=wxID_ANY, const wxString &label=wxEmptyString, wxMenu *subMenu=NULL)
 Sets action or menu activated by pressing left hardware button on the smart phones. More...
 
virtual void SetMaxSize (const wxSize &size)
 A simpler interface for setting the size hints than SetSizeHints(). More...
 
virtual void SetMinSize (const wxSize &size)
 A simpler interface for setting the size hints than SetSizeHints(). More...
 
void SetRightMenu (int id=wxID_ANY, const wxString &label=wxEmptyString, wxMenu *subMenu=NULL)
 Sets action or menu activated by pressing right hardware button on the smart phones. More...
 
virtual void SetSizeHints (int minW, int minH, int maxW=-1, int maxH=-1, int incW=-1, int incH=-1)
 Allows specification of minimum and maximum window sizes, and window size increments. More...
 
void SetSizeHints (const wxSize &minSize, const wxSize &maxSize=wxDefaultSize, const wxSize &incSize=wxDefaultSize)
 Allows specification of minimum and maximum window sizes, and window size increments. More...
 
virtual void SetTitle (const wxString &title)
 Sets the window title. More...
 
virtual bool SetTransparent (wxByte alpha)
 If the platform supports it will set the window to be translucent. More...
 
virtual bool ShouldPreventAppExit () const
 This virtual function is not meant to be called directly but can be overridden to return false (it returns true by default) to allow the application to close even if this, presumably not very important, window is still opened. More...
 
virtual void OSXSetModified (bool modified)
 This function sets the wxTopLevelWindow's modified state on OS X, which currently draws a black dot in the wxTopLevelWindow's close button. More...
 
virtual bool OSXIsModified () const
 Returns the current modified state of the wxTopLevelWindow on OS X. More...
 
virtual void SetRepresentedFilename (const wxString &filename)
 Sets the file name represented by this wxTopLevelWindow. More...
 
virtual void ShowWithoutActivating ()
 Show the wxTopLevelWindow, but do not give it keyboard focus. More...
 
virtual bool EnableFullScreenView (bool enable=true)
 Adds or removes a full screen button to the right upper corner of a window's title bar under OS X 10.7 and later. More...
 
virtual bool ShowFullScreen (bool show, long style=wxFULLSCREEN_ALL)
 Depending on the value of show parameter the window is either shown full screen or restored to its normal state. More...
 
void UseNativeDecorations (bool native=true)
 This method is specific to wxUniversal port. More...
 
void UseNativeDecorationsByDefault (bool native=true)
 This method is specific to wxUniversal port. More...
 
- Public Member Functions inherited from wxNonOwnedWindow
bool SetShape (const wxRegion &region)
 If the platform supports it, sets the shape of the window to that depicted by region. More...
 
bool SetShape (const wxGraphicsPath &path)
 Set the window shape to the given path. More...
 
- Public Member Functions inherited from wxWindow
 wxWindow ()
 Default constructor. More...
 
 wxWindow (wxWindow *parent, wxWindowID id, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxDefaultSize, long style=0, const wxString &name=wxPanelNameStr)
 Constructs a window, which can be a child of a frame, dialog or any other non-control window. More...
 
virtual ~wxWindow ()
 Destructor. More...
 
bool Create (wxWindow *parent, wxWindowID id, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxDefaultSize, long style=0, const wxString &name=wxPanelNameStr)
 
virtual bool AcceptsFocus () const
 This method may be overridden in the derived classes to return false to indicate that this control doesn't accept input at all (i.e. behaves like e.g. wxStaticText) and so doesn't need focus. More...
 
virtual bool AcceptsFocusFromKeyboard () const
 This method may be overridden in the derived classes to return false to indicate that while this control can, in principle, have focus if the user clicks it with the mouse, it shouldn't be included in the TAB traversal chain when using the keyboard. More...
 
virtual bool AcceptsFocusRecursively () const
 Overridden to indicate whether this window or one of its children accepts focus. More...
 
bool IsFocusable () const
 Can this window itself have focus? More...
 
bool CanAcceptFocus () const
 Can this window have focus right now? More...
 
bool CanAcceptFocusFromKeyboard () const
 Can this window be assigned focus from keyboard right now? More...
 
virtual bool HasFocus () const
 Returns true if the window (or in case of composite controls, its main child window) has focus. More...
 
virtual void SetCanFocus (bool canFocus)
 This method is only implemented by ports which have support for native TAB traversal (such as GTK+ 2.0). More...
 
virtual void SetFocus ()
 This sets the window to receive keyboard input. More...
 
virtual void SetFocusFromKbd ()
 This function is called by wxWidgets keyboard navigation code when the user gives the focus to this window from keyboard (e.g. More...
 
virtual void AddChild (wxWindow *child)
 Adds a child window. More...
 
bool DestroyChildren ()
 Destroys all children of a window. More...
 
wxWindowFindWindow (long id) const
 Find a child of this window, by id. More...
 
wxWindowFindWindow (const wxString &name) const
 Find a child of this window, by name. More...
 
wxWindowList & GetChildren ()
 Returns a reference to the list of the window's children. More...
 
const wxWindowList & GetChildren () const
 Returns a const reference to the list of the window's children. More...
 
virtual void RemoveChild (wxWindow *child)
 Removes a child window. More...
 
wxWindowGetGrandParent () const
 Returns the grandparent of a window, or NULL if there isn't one. More...
 
wxWindowGetNextSibling () const
 Returns the next window after this one among the parent's children or NULL if this window is the last child. More...
 
wxWindowGetParent () const
 Returns the parent of the window, or NULL if there is no parent. More...
 
wxWindowGetPrevSibling () const
 Returns the previous window before this one among the parent's children or NULL if this window is the first child. More...
 
bool IsDescendant (wxWindowBase *win) const
 Check if the specified window is a descendant of this one. More...
 
virtual bool Reparent (wxWindow *newParent)
 Reparents the window, i.e. the window will be removed from its current parent window (e.g. More...
 
virtual void AlwaysShowScrollbars (bool hflag=true, bool vflag=true)
 Call this function to force one or both scrollbars to be always shown, even if the window is big enough to show its entire contents without scrolling. More...
 
virtual int GetScrollPos (int orientation) const
 Returns the built-in scrollbar position. More...
 
virtual int GetScrollRange (int orientation) const
 Returns the built-in scrollbar range. More...
 
virtual int GetScrollThumb (int orientation) const
 Returns the built-in scrollbar thumb size. More...
 
bool CanScroll (int orient) const
 Returns true if this window can have a scroll bar in this orientation. More...
 
bool HasScrollbar (int orient) const
 Returns true if this window currently has a scroll bar for this orientation. More...
 
virtual bool IsScrollbarAlwaysShown (int orient) const
 Return whether a scrollbar is always shown. More...
 
virtual bool ScrollLines (int lines)
 Scrolls the window by the given number of lines down (if lines is positive) or up. More...
 
virtual bool ScrollPages (int pages)
 Scrolls the window by the given number of pages down (if pages is positive) or up. More...
 
virtual void ScrollWindow (int dx, int dy, const wxRect *rect=NULL)
 Physically scrolls the pixels in the window and move child windows accordingly. More...
 
bool LineUp ()
 Same as ScrollLines (-1). More...
 
bool LineDown ()
 Same as ScrollLines (1). More...
 
bool PageUp ()
 Same as ScrollPages (-1). More...
 
bool PageDown ()
 Same as ScrollPages (1). More...
 
virtual void SetScrollPos (int orientation, int pos, bool refresh=true)
 Sets the position of one of the built-in scrollbars. More...
 
virtual void SetScrollbar (int orientation, int position, int thumbSize, int range, bool refresh=true)
 Sets the scrollbar properties of a built-in scrollbar. More...
 
bool BeginRepositioningChildren ()
 Prepare for changing positions of multiple child windows. More...
 
void EndRepositioningChildren ()
 Fix child window positions after setting all of them at once. More...
 
void CacheBestSize (const wxSize &size) const
 Sets the cached best size value. More...
 
virtual wxSize ClientToWindowSize (const wxSize &size) const
 Converts client area size size to corresponding window size. More...
 
virtual wxSize WindowToClientSize (const wxSize &size) const
 Converts window size size to corresponding client area size In other words, the returned value is what would GetClientSize() return if this window had given window size. More...
 
virtual void Fit ()
 Sizes the window so that it fits around its subwindows. More...
 
virtual void FitInside ()
 Similar to Fit(), but sizes the interior (virtual) size of a window. More...
 
wxSize GetBestSize () const
 This functions returns the best acceptable minimal size for the window. More...
 
int GetBestHeight (int width) const
 Returns the best height needed by this window if it had the given width. More...
 
int GetBestWidth (int height) const
 Returns the best width needed by this window if it had the given height. More...
 
void GetClientSize (int *width, int *height) const
 Returns the size of the window 'client area' in pixels. More...
 
wxSize GetClientSize () const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
 
virtual wxSize GetEffectiveMinSize () const
 Merges the window's best size into the min size and returns the result. More...
 
virtual wxSize GetMaxClientSize () const
 Returns the maximum size of window's client area. More...
 
virtual wxSize GetMaxSize () const
 Returns the maximum size of the window. More...
 
virtual wxSize GetMinClientSize () const
 Returns the minimum size of window's client area, an indication to the sizer layout mechanism that this is the minimum required size of its client area. More...
 
virtual wxSize GetMinSize () const
 Returns the minimum size of the window, an indication to the sizer layout mechanism that this is the minimum required size. More...
 
int GetMinWidth () const
 Returns the horizontal component of window minimal size. More...
 
int GetMinHeight () const
 Returns the vertical component of window minimal size. More...
 
int GetMaxWidth () const
 Returns the horizontal component of window maximal size. More...
 
int GetMaxHeight () const
 Returns the vertical component of window maximal size. More...
 
void GetSize (int *width, int *height) const
 Returns the size of the entire window in pixels, including title bar, border, scrollbars, etc. More...
 
wxSize GetSize () const
 See the GetSize(int*,int*) overload for more info. More...
 
wxSize GetVirtualSize () const
 This gets the virtual size of the window in pixels. More...
 
void GetVirtualSize (int *width, int *height) const
 Like the other GetVirtualSize() overload but uses pointers instead. More...
 
virtual wxSize GetBestVirtualSize () const
 Return the largest of ClientSize and BestSize (as determined by a sizer, interior children, or other means) More...
 
virtual double GetContentScaleFactor () const
 Returns the magnification of the backing store of this window, eg 2.0 for a window on a retina screen. More...
 
virtual wxSize GetWindowBorderSize () const
 Returns the size of the left/right and top/bottom borders of this window in x and y components of the result respectively. More...
 
virtual bool InformFirstDirection (int direction, int size, int availableOtherDir)
 wxSizer and friends use this to give a chance to a component to recalc its min size once one of the final size components is known. More...
 
void InvalidateBestSize ()
 Resets the cached best size value so it will be recalculated the next time it is needed. More...
 
void PostSizeEvent ()
 Posts a size event to the window. More...
 
void PostSizeEventToParent ()
 Posts a size event to the parent of this window. More...
 
virtual void SendSizeEvent (int flags=0)
 This function sends a dummy size event to the window allowing it to re-layout its children positions. More...
 
void SendSizeEventToParent (int flags=0)
 Safe wrapper for GetParent()->SendSizeEvent(). More...
 
void SetClientSize (int width, int height)
 This sets the size of the window client area in pixels. More...
 
void SetClientSize (const wxSize &size)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
 
void SetClientSize (const wxRect &rect)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
 
void SetContainingSizer (wxSizer *sizer)
 This normally does not need to be called by user code. More...
 
void SetInitialSize (const wxSize &size=wxDefaultSize)
 A smart SetSize that will fill in default size components with the window's best size values. More...
 
virtual void SetMaxClientSize (const wxSize &size)
 Sets the maximum client size of the window, to indicate to the sizer layout mechanism that this is the maximum possible size of its client area. More...
 
virtual void SetMinClientSize (const wxSize &size)
 Sets the minimum client size of the window, to indicate to the sizer layout mechanism that this is the minimum required size of window's client area. More...
 
void SetSize (int x, int y, int width, int height, int sizeFlags=wxSIZE_AUTO)
 Sets the size of the window in pixels. More...
 
void SetSize (const wxRect &rect)
 Sets the size of the window in pixels. More...
 
void SetSize (const wxSize &size)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
 
void SetSize (int width, int height)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
 
void SetVirtualSize (int width, int height)
 Sets the virtual size of the window in pixels. More...
 
void SetVirtualSize (const wxSize &size)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
 
void Center (int dir=wxBOTH)
 A synonym for Centre(). More...
 
void CenterOnParent (int dir=wxBOTH)
 A synonym for CentreOnParent(). More...
 
void Centre (int direction=wxBOTH)
 Centres the window. More...
 
void CentreOnParent (int direction=wxBOTH)
 Centres the window on its parent. More...
 
void GetPosition (int *x, int *y) const
 This gets the position of the window in pixels, relative to the parent window for the child windows or relative to the display origin for the top level windows. More...
 
wxPoint GetPosition () const
 This gets the position of the window in pixels, relative to the parent window for the child windows or relative to the display origin for the top level windows. More...
 
wxRect GetRect () const
 Returns the position and size of the window as a wxRect object. More...
 
void GetScreenPosition (int *x, int *y) const
 Returns the window position in screen coordinates, whether the window is a child window or a top level one. More...
 
wxPoint GetScreenPosition () const
 Returns the window position in screen coordinates, whether the window is a child window or a top level one. More...
 
wxRect GetScreenRect () const
 Returns the position and size of the window on the screen as a wxRect object. More...
 
wxRect GetClientRect () const
 Get the client rectangle in window (i.e. client) coordinates. More...
 
void Move (int x, int y, int flags=wxSIZE_USE_EXISTING)
 Moves the window to the given position. More...
 
void Move (const wxPoint &pt, int flags=wxSIZE_USE_EXISTING)
 Moves the window to the given position. More...
 
void SetPosition (const wxPoint &pt)
 A synonym for Centre(). More...
 
void ClientToScreen (int *x, int *y) const
 Converts to screen coordinates from coordinates relative to this window. More...
 
wxPoint ClientToScreen (const wxPoint &pt) const
 Converts to screen coordinates from coordinates relative to this window. More...
 
wxPoint ConvertDialogToPixels (const wxPoint &pt) const
 Converts a point or size from dialog units to pixels. More...
 
wxSize ConvertDialogToPixels (const wxSize &sz) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
 
wxPoint ConvertPixelsToDialog (const wxPoint &pt) const
 Converts a point or size from pixels to dialog units. More...
 
wxSize ConvertPixelsToDialog (const wxSize &sz) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
 
void ScreenToClient (int *x, int *y) const
 Converts from screen to client window coordinates. More...
 
wxPoint ScreenToClient (const wxPoint &pt) const
 Converts from screen to client window coordinates. More...
 
virtual void ClearBackground ()
 Clears the window by filling it with the current background colour. More...
 
void Freeze ()
 Freezes the window or, in other words, prevents any updates from taking place on screen, the window is not redrawn at all. More...
 
void Thaw ()
 Re-enables window updating after a previous call to Freeze(). More...
 
bool IsFrozen () const
 Returns true if the window is currently frozen by a call to Freeze(). More...
 
wxColour GetBackgroundColour () const
 Returns the background colour of the window. More...
 
virtual wxBackgroundStyle GetBackgroundStyle () const
 Returns the background style of the window. More...
 
virtual int GetCharHeight () const
 Returns the character height for this window. More...
 
virtual int GetCharWidth () const
 Returns the average character width for this window. More...
 
virtual wxVisualAttributes GetDefaultAttributes () const
 Currently this is the same as calling wxWindow::GetClassDefaultAttributes(wxWindow::GetWindowVariant()). More...
 
wxFont GetFont () const
 Returns the font for this window. More...
 
wxColour GetForegroundColour () const
 Returns the foreground colour of the window. More...
 
void GetTextExtent (const wxString &string, int *w, int *h, int *descent=NULL, int *externalLeading=NULL, const wxFont *font=NULL) const
 Gets the dimensions of the string as it would be drawn on the window with the currently selected font. More...
 
wxSize GetTextExtent (const wxString &string) const
 Gets the dimensions of the string as it would be drawn on the window with the currently selected font. More...
 
const wxRegionGetUpdateRegion () const
 Returns the region specifying which parts of the window have been damaged. More...
 
wxRect GetUpdateClientRect () const
 Get the update rectangle bounding box in client coords. More...
 
virtual bool HasTransparentBackground ()
 Returns true if this window background is transparent (as, for example, for wxStaticText) and should show the parent window background. More...
 
virtual void Refresh (bool eraseBackground=true, const wxRect *rect=NULL)
 Causes this window, and all of its children recursively (except under wxGTK1 where this is not implemented), to be repainted. More...
 
void RefreshRect (const wxRect &rect, bool eraseBackground=true)
 Redraws the contents of the given rectangle: only the area inside it will be repainted. More...
 
virtual void Update ()
 Calling this method immediately repaints the invalidated area of the window and all of its children recursively (this normally only happens when the flow of control returns to the event loop). More...
 
virtual bool SetBackgroundColour (const wxColour &colour)
 Sets the background colour of the window. More...
 
virtual bool SetBackgroundStyle (wxBackgroundStyle style)
 Sets the background style of the window. More...
 
virtual bool IsTransparentBackgroundSupported (wxString *reason=NULL) const
 Checks whether using transparent background might work. More...
 
virtual bool SetFont (const wxFont &font)
 Sets the font for this window. More...
 
virtual bool SetForegroundColour (const wxColour &colour)
 Sets the foreground colour of the window. More...
 
void SetOwnBackgroundColour (const wxColour &colour)
 Sets the background colour of the window but prevents it from being inherited by the children of this window. More...
 
bool InheritsBackgroundColour () const
 Return true if this window inherits the background colour from its parent. More...
 
bool UseBgCol () const
 Return true if a background colour has been set for this window. More...
 
void SetOwnFont (const wxFont &font)
 Sets the font of the window but prevents it from being inherited by the children of this window. More...
 
void SetOwnForegroundColour (const wxColour &colour)
 Sets the foreground colour of the window but prevents it from being inherited by the children of this window. More...
 
void SetPalette (const wxPalette &pal)
 
virtual bool ShouldInheritColours () const
 Return true from here to allow the colours of this window to be changed by InheritAttributes(). More...
 
virtual void SetThemeEnabled (bool enable)
 This function tells a window if it should use the system's "theme" code to draw the windows' background instead of its own background drawing code. More...
 
virtual bool GetThemeEnabled () const
 Clears the window by filling it with the current background colour. More...
 
wxEvtHandlerGetEventHandler () const
 Returns the event handler for this window. More...
 
bool HandleAsNavigationKey (const wxKeyEvent &event)
 This function will generate the appropriate call to Navigate() if the key event is one normally used for keyboard navigation and return true in this case. More...
 
bool HandleWindowEvent (wxEvent &event) const
 Shorthand for: More...
 
bool ProcessWindowEvent (wxEvent &event)
 Convenient wrapper for ProcessEvent(). More...
 
bool ProcessWindowEventLocally (wxEvent &event)
 Wrapper for wxEvtHandler::ProcessEventLocally(). More...
 
wxEvtHandlerPopEventHandler (bool deleteHandler=false)
 Removes and returns the top-most event handler on the event handler stack. More...
 
void PushEventHandler (wxEvtHandler *handler)
 Pushes this event handler onto the event stack for the window. More...
 
bool RemoveEventHandler (wxEvtHandler *handler)
 Find the given handler in the windows event handler stack and removes (but does not delete) it from the stack. More...
 
void SetEventHandler (wxEvtHandler *handler)
 Sets the event handler for this window. More...
 
virtual void SetNextHandler (wxEvtHandler *handler)
 wxWindows cannot be used to form event handler chains; this function thus will assert when called. More...
 
virtual void SetPreviousHandler (wxEvtHandler *handler)
 wxWindows cannot be used to form event handler chains; this function thus will assert when called. More...
 
long GetExtraStyle () const
 Returns the extra style bits for the window. More...
 
virtual long GetWindowStyleFlag () const
 Gets the window style that was passed to the constructor or Create() method. More...
 
long GetWindowStyle () const
 See GetWindowStyleFlag() for more info. More...
 
bool HasExtraStyle (int exFlag) const
 Returns true if the window has the given exFlag bit set in its extra styles. More...
 
bool HasFlag (int flag) const
 Returns true if the window has the given flag bit set. More...
 
virtual void SetExtraStyle (long exStyle)
 Sets the extra style bits for the window. More...
 
virtual void SetWindowStyleFlag (long style)
 Sets the style of the window. More...
 
void SetWindowStyle (long style)
 See SetWindowStyleFlag() for more info. More...
 
bool ToggleWindowStyle (int flag)
 Turns the given flag on if it's currently turned off and vice versa. More...
 
void MoveAfterInTabOrder (wxWindow *win)
 Moves this window in the tab navigation order after the specified win. More...
 
void MoveBeforeInTabOrder (wxWindow *win)
 Same as MoveAfterInTabOrder() except that it inserts this window just before win instead of putting it right after it. More...
 
bool Navigate (int flags=wxNavigationKeyEvent::IsForward)
 Performs a keyboard navigation action starting from this window. More...
 
bool NavigateIn (int flags=wxNavigationKeyEvent::IsForward)
 Performs a keyboard navigation action inside this window. More...
 
virtual void Lower ()
 Lowers the window to the bottom of the window hierarchy (Z-order). More...
 
virtual void Raise ()
 Raises the window to the top of the window hierarchy (Z-order). More...
 
bool Hide ()
 Equivalent to calling wxWindow::Show(false). More...
 
virtual bool HideWithEffect (wxShowEffect effect, unsigned int timeout=0)
 This function hides a window, like Hide(), but using a special visual effect if possible. More...
 
bool IsEnabled () const
 Returns true if the window is enabled, i.e. if it accepts user input, false otherwise. More...
 
bool IsExposed (int x, int y) const
 Returns true if the given point or rectangle area has been exposed since the last repaint. More...
 
bool IsExposed (wxPoint &pt) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
 
bool IsExposed (int x, int y, int w, int h) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
 
bool IsExposed (wxRect &rect) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
 
virtual bool IsShown () const
 Returns true if the window is shown, false if it has been hidden. More...
 
virtual bool IsShownOnScreen () const
 Returns true if the window is physically visible on the screen, i.e. it is shown and all its parents up to the toplevel window are shown as well. More...
 
bool Disable ()
 Disables the window. More...
 
virtual bool Enable (bool enable=true)
 Enable or disable the window for user input. More...
 
virtual bool Show (bool show=true)
 Shows or hides the window. More...
 
virtual bool ShowWithEffect (wxShowEffect effect, unsigned int timeout=0)
 This function shows a window, like Show(), but using a special visual effect if possible. More...
 
wxString GetHelpText () const
 Gets the help text to be used as context-sensitive help for this window. More...
 
void SetHelpText (const wxString &helpText)
 Sets the help text to be used as context-sensitive help for this window. More...
 
virtual wxString GetHelpTextAtPoint (const wxPoint &point, wxHelpEvent::Origin origin) const
 Gets the help text to be used as context-sensitive help for this window. More...
 
wxToolTipGetToolTip () const
 Get the associated tooltip or NULL if none. More...
 
wxString GetToolTipText () const
 Get the text of the associated tooltip or empty string if none. More...
 
void SetToolTip (const wxString &tipString)
 Attach a tooltip to the window. More...
 
void SetToolTip (wxToolTip *tip)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
 
void UnsetToolTip ()
 Unset any existing tooltip. More...
 
int GetPopupMenuSelectionFromUser (wxMenu &menu, const wxPoint &pos=wxDefaultPosition)
 This function shows a popup menu at the given position in this window and returns the selected id. More...
 
int GetPopupMenuSelectionFromUser (wxMenu &menu, int x, int y)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
 
bool PopupMenu (wxMenu *menu, const wxPoint &pos=wxDefaultPosition)
 Pops up the given menu at the specified coordinates, relative to this window, and returns control when the user has dismissed the menu. More...
 
bool PopupMenu (wxMenu *menu, int x, int y)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
 
virtual wxValidatorGetValidator ()
 Validator functions. More...
 
virtual void SetValidator (const wxValidator &validator)
 Deletes the current validator (if any) and sets the window validator, having called wxValidator::Clone to create a new validator of this type. More...
 
virtual bool TransferDataFromWindow ()
 Transfers values from child controls to data areas specified by their validators. More...
 
virtual bool TransferDataToWindow ()
 Transfers values to child controls from data areas specified by their validators. More...
 
virtual bool Validate ()
 Validates the current values of the child controls using their validators. More...
 
wxWindowID GetId () const
 Returns the identifier of the window. More...
 
virtual wxString GetLabel () const
 Generic way of getting a label from any window, for identification purposes. More...
 
virtual wxLayoutDirection GetLayoutDirection () const
 Returns the layout direction for this window, Note that wxLayout_Default is returned if layout direction is not supported. More...
 
virtual wxCoord AdjustForLayoutDirection (wxCoord x, wxCoord width, wxCoord widthTotal) const
 Mirror coordinates for RTL layout if this window uses it and if the mirroring is not done automatically like Win32. More...
 
virtual wxString GetName () const
 Returns the window's name. More...
 
wxWindowVariant GetWindowVariant () const
 Returns the value previously passed to SetWindowVariant(). More...
 
void SetId (wxWindowID winid)
 Sets the identifier of the window. More...
 
virtual void SetLabel (const wxString &label)
 Sets the window's label. More...
 
virtual void SetLayoutDirection (wxLayoutDirection dir)
 Sets the layout direction for this window. More...
 
virtual void SetName (const wxString &name)
 Sets the window's name. More...
 
void SetWindowVariant (wxWindowVariant variant)
 Chooses a different variant of the window display to use. More...
 
wxAcceleratorTableGetAcceleratorTable ()
 Gets the accelerator table for this window. More...
 
wxAccessibleGetAccessible ()
 Returns the accessible object for this window, if any. More...
 
virtual void SetAcceleratorTable (const wxAcceleratorTable &accel)
 Sets the accelerator table for this window. More...
 
void SetAccessible (wxAccessible *accessible)
 Sets the accessible for this window. More...
 
bool Close (bool force=false)
 This function simply generates a wxCloseEvent whose handler usually tries to close the window. More...
 
virtual bool Destroy ()
 Destroys the window safely. More...
 
bool IsBeingDeleted () const
 Returns true if this window is in process of being destroyed. More...
 
virtual wxDropTargetGetDropTarget () const
 Returns the associated drop target, which may be NULL. More...
 
virtual void SetDropTarget (wxDropTarget *target)
 Associates a drop target with this window. More...
 
virtual void DragAcceptFiles (bool accept)
 Enables or disables eligibility for drop file events (OnDropFiles). More...
 
wxSizerGetContainingSizer () const
 Returns the sizer of which this window is a member, if any, otherwise NULL. More...
 
wxSizerGetSizer () const
 Returns the sizer associated with the window by a previous call to SetSizer(), or NULL. More...
 
void SetSizer (wxSizer *sizer, bool deleteOld=true)
 Sets the window to have the given layout sizer. More...
 
void SetSizerAndFit (wxSizer *sizer, bool deleteOld=true)
 This method calls SetSizer() and then wxSizer::SetSizeHints which sets the initial window size to the size needed to accommodate all sizer elements and sets the size hints which, if this window is a top level one, prevent the user from resizing it to be less than this minimal size. More...
 
wxLayoutConstraintsGetConstraints () const
 Returns a pointer to the window's layout constraints, or NULL if there are none. More...
 
void SetConstraints (wxLayoutConstraints *constraints)
 Sets the window to have the given layout constraints. More...
 
void SetAutoLayout (bool autoLayout)
 Determines whether the Layout() function will be called automatically when the window is resized. More...
 
bool GetAutoLayout () const
 Returns the sizer of which this window is a member, if any, otherwise NULL. More...
 
void CaptureMouse ()
 Directs all mouse input to this window. More...
 
wxCaretGetCaret () const
 Returns the caret() associated with the window. More...
 
const wxCursorGetCursor () const
 Return the cursor associated with this window. More...
 
virtual bool HasCapture () const
 Returns true if this window has the current mouse capture. More...
 
void ReleaseMouse ()
 Releases mouse input captured with CaptureMouse(). More...
 
void SetCaret (wxCaret *caret)
 Sets the caret() associated with the window. More...
 
virtual bool SetCursor (const wxCursor &cursor)
 Sets the window's cursor. More...
 
virtual void WarpPointer (int x, int y)
 Moves the pointer to the given position on the window. More...
 
wxHitTest HitTest (wxCoord x, wxCoord y) const
 Return where the given point lies, exactly. More...
 
wxHitTest HitTest (const wxPoint &pt) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
 
wxBorder GetBorder (long flags) const
 Get the window border style from the given flags: this is different from simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to translate wxBORDER_DEFAULT to something reasonable. More...
 
wxBorder GetBorder () const
 Get border for the flags of this window. More...
 
virtual void DoUpdateWindowUI (wxUpdateUIEvent &event)
 Does the window-specific updating after processing the update event. More...
 
virtual WXWidget GetHandle () const
 Returns the platform-specific handle of the physical window. More...
 
virtual bool HasMultiplePages () const
 This method should be overridden to return true if this window has multiple pages. More...
 
virtual void InheritAttributes ()
 This function is (or should be, in case of custom controls) called during window creation to intelligently set up the window visual attributes, that is the font and the foreground and background colours. More...
 
virtual void InitDialog ()
 Sends an wxEVT_INIT_DIALOG event, whose handler usually transfers data to the dialog via validators. More...
 
virtual bool IsDoubleBuffered () const
 Returns true if the window contents is double-buffered by the system, i.e. if any drawing done on the window is really done on a temporary backing surface and transferred to the screen all at once later. More...
 
void SetDoubleBuffered (bool on)
 Turn on or off double buffering of the window if the system supports it. More...
 
virtual bool IsRetained () const
 Returns true if the window is retained, false otherwise. More...
 
bool IsThisEnabled () const
 Returns true if this window is intrinsically enabled, false otherwise, i.e. if Enable() Enable(false) had been called. More...
 
virtual bool IsTopLevel () const
 Returns true if the given window is a top-level one. More...
 
virtual void OnInternalIdle ()
 This virtual function is normally only used internally, but sometimes an application may need it to implement functionality that should not be disabled by an application defining an OnIdle handler in a derived class. More...
 
virtual bool SendIdleEvents (wxIdleEvent &event)
 Send idle event to window and all subwindows. More...
 
virtual bool RegisterHotKey (int hotkeyId, int modifiers, int virtualKeyCode)
 Registers a system wide hotkey. More...
 
virtual bool UnregisterHotKey (int hotkeyId)
 Unregisters a system wide hotkey. More...
 
virtual void UpdateWindowUI (long flags=wxUPDATE_UI_NONE)
 This function sends one or more wxUpdateUIEvent to the window. More...
 
- Public Member Functions inherited from wxEvtHandler
 wxEvtHandler ()
 Constructor. More...
 
virtual ~wxEvtHandler ()
 Destructor. More...
 
template<typename T , typename T1 , ... >
void CallAfter (void(T::*method)(T1,...), T1 x1,...)
 Asynchronously call the given method. More...
 
template<typename T >
void CallAfter (const T &functor)
 Asynchronously call the given functor. More...
 
bool ProcessEventLocally (wxEvent &event)
 Try to process the event in this handler and all those chained to it. More...
 
bool SafelyProcessEvent (wxEvent &event)
 Processes an event by calling ProcessEvent() and handles any exceptions that occur in the process. More...
 
void ProcessPendingEvents ()
 Processes the pending events previously queued using QueueEvent() or AddPendingEvent(); you must call this function only if you are sure there are pending events for this handler, otherwise a wxCHECK will fail. More...
 
void DeletePendingEvents ()
 Deletes all events queued on this event handler using QueueEvent() or AddPendingEvent(). More...
 
virtual bool SearchEventTable (wxEventTable &table, wxEvent &event)
 Searches the event table, executing an event handler function if an appropriate one is found. More...
 
void Connect (int id, int lastId, wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 Connects the given function dynamically with the event handler, id and event type. More...
 
void Connect (int id, wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info. More...
 
void Connect (wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info. More...
 
bool Disconnect (wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 Disconnects the given function dynamically from the event handler, using the specified parameters as search criteria and returning true if a matching function has been found and removed. More...
 
bool Disconnect (int id=wxID_ANY, wxEventType eventType=wxEVT_NULL, wxObjectEventFunction function=NULL, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info. More...
 
bool Disconnect (int id, int lastId, wxEventType eventType, wxObjectEventFunction function=NULL, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info. More...
 
template<typename EventTag , typename Functor >
void Bind (const EventTag &eventType, Functor functor, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL)
 Binds the given function, functor or method dynamically with the event. More...
 
template<typename EventTag , typename Class , typename EventArg , typename EventHandler >
void Bind (const EventTag &eventType, void(Class::*method)(EventArg &), EventHandler *handler, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL)
 See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for more info. More...
 
template<typename EventTag , typename Functor >
bool Unbind (const EventTag &eventType, Functor functor, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL)
 Unbinds the given function, functor or method dynamically from the event handler, using the specified parameters as search criteria and returning true if a matching function has been found and removed. More...
 
template<typename EventTag , typename Class , typename EventArg , typename EventHandler >
bool Unbind (const EventTag &eventType, void(Class::*method)(EventArg &), EventHandler *handler, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL)
 See the Unbind<>(const EventTag&, Functor, int, int, wxObject*) overload for more info. More...
 
void * GetClientData () const
 Returns user-supplied client data. More...
 
wxClientDataGetClientObject () const
 Returns a pointer to the user-supplied client data object. More...
 
void SetClientData (void *data)
 Sets user-supplied client data. More...
 
void SetClientObject (wxClientData *data)
 Set the client data object. More...
 
bool GetEvtHandlerEnabled () const
 Returns true if the event handler is enabled, false otherwise. More...
 
wxEvtHandlerGetNextHandler () const
 Returns the pointer to the next handler in the chain. More...
 
wxEvtHandlerGetPreviousHandler () const
 Returns the pointer to the previous handler in the chain. More...
 
void SetEvtHandlerEnabled (bool enabled)
 Enables or disables the event handler. More...
 
void Unlink ()
 Unlinks this event handler from the chain it's part of (if any); then links the "previous" event handler to the "next" one (so that the chain won't be interrupted). More...
 
bool IsUnlinked () const
 Returns true if the next and the previous handler pointers of this event handler instance are NULL. More...
 
- Public Member Functions inherited from wxObject
 wxObject ()
 Default ctor; initializes to NULL the internal reference data. More...
 
 wxObject (const wxObject &other)
 Copy ctor. More...
 
virtual ~wxObject ()
 Destructor. More...
 
virtual wxClassInfoGetClassInfo () const
 This virtual function is redefined for every class that requires run-time type information, when using the wxDECLARE_CLASS macro (or similar). More...
 
wxObjectRefDataGetRefData () const
 Returns the wxObject::m_refData pointer, i.e. the data referenced by this object. More...
 
bool IsKindOf (const wxClassInfo *info) const
 Determines whether this class is a subclass of (or the same class as) the given class. More...
 
bool IsSameAs (const wxObject &obj) const
 Returns true if this object has the same data pointer as obj. More...
 
void Ref (const wxObject &clone)
 Makes this object refer to the data in clone. More...
 
void SetRefData (wxObjectRefData *data)
 Sets the wxObject::m_refData pointer. More...
 
void UnRef ()
 Decrements the reference count in the associated data, and if it is zero, deletes the data. More...
 
void UnShare ()
 This is the same of AllocExclusive() but this method is public. More...
 
void operator delete (void *buf)
 The delete operator is defined for debugging versions of the library only, when the identifier WXDEBUG is defined. More...
 
void * operator new (size_t size, const wxString &filename=NULL, int lineNum=0)
 The new operator is defined for debugging versions of the library only, when the identifier WXDEBUG is defined. More...
 

Static Public Member Functions

static bool IsTDI ()
 Returns whether the MDI implementation is tab-based. More...
 
- Static Public Member Functions inherited from wxTopLevelWindow
static wxSize GetDefaultSize ()
 Get the default size for a new top level window. More...
 
- Static Public Member Functions inherited from wxWindow
static wxVisualAttributes GetClassDefaultAttributes (wxWindowVariant variant=wxWINDOW_VARIANT_NORMAL)
 Returns the default font and colours which are used by the control. More...
 
static wxWindowFindFocus ()
 Finds the window or control which currently has the keyboard focus. More...
 
static wxWindowFindWindowById (long id, const wxWindow *parent=0)
 Find the first window with the given id. More...
 
static wxWindowFindWindowByLabel (const wxString &label, const wxWindow *parent=0)
 Find a window by its label. More...
 
static wxWindowFindWindowByName (const wxString &name, const wxWindow *parent=0)
 Find a window by its name (as given in a window constructor or Create() function call). More...
 
static wxWindowGetCapture ()
 Returns the currently captured window. More...
 
static wxWindowID NewControlId (int count=1)
 Create a new ID or range of IDs that are not currently in use. More...
 
static void UnreserveControlId (wxWindowID id, int count=1)
 Unreserve an ID or range of IDs that was reserved by NewControlId(). More...
 
- Static Public Member Functions inherited from wxEvtHandler
static void AddFilter (wxEventFilter *filter)
 Add an event filter whose FilterEvent() method will be called for each and every event processed by wxWidgets. More...
 
static void RemoveFilter (wxEventFilter *filter)
 Remove a filter previously installed with AddFilter(). More...
 

Additional Inherited Members

- Protected Member Functions inherited from wxWindow
virtual void DoCentre (int direction)
 Centres the window. More...
 
virtual wxSize DoGetBestSize () const
 Implementation of GetBestSize() that can be overridden. More...
 
virtual wxSize DoGetBestClientSize () const
 Override this method to return the best size for a custom control. More...
 
virtual int DoGetBestClientHeight (int width) const
 Override this method to implement height-for-width best size calculation. More...
 
virtual int DoGetBestClientWidth (int height) const
 Override this method to implement width-for-height best size calculation. More...
 
virtual void SetInitialBestSize (const wxSize &size)
 Sets the initial window size if none is given (i.e. at least one of the components of the size passed to ctor/Create() is wxDefaultCoord). More...
 
void SendDestroyEvent ()
 Generate wxWindowDestroyEvent for this window. More...
 
virtual bool ProcessEvent (wxEvent &event)
 This function is public in wxEvtHandler but protected in wxWindow because for wxWindows you should always call ProcessEvent() on the pointer returned by GetEventHandler() and not on the wxWindow object itself. More...
 
bool SafelyProcessEvent (wxEvent &event)
 See ProcessEvent() for more info about why you shouldn't use this function and the reason for making this function protected in wxWindow. More...
 
virtual void QueueEvent (wxEvent *event)
 See ProcessEvent() for more info about why you shouldn't use this function and the reason for making this function protected in wxWindow. More...
 
virtual void AddPendingEvent (const wxEvent &event)
 See ProcessEvent() for more info about why you shouldn't use this function and the reason for making this function protected in wxWindow. More...
 
void ProcessPendingEvents ()
 See ProcessEvent() for more info about why you shouldn't use this function and the reason for making this function protected in wxWindow. More...
 
bool ProcessThreadEvent (const wxEvent &event)
 See ProcessEvent() for more info about why you shouldn't use this function and the reason for making this function protected in wxWindow. More...
 
- Protected Member Functions inherited from wxEvtHandler
virtual bool TryBefore (wxEvent &event)
 Method called by ProcessEvent() before examining this object event tables. More...
 
virtual bool TryAfter (wxEvent &event)
 Method called by ProcessEvent() as last resort. More...
 
- Protected Member Functions inherited from wxObject
void AllocExclusive ()
 Ensure that this object's data is not shared with any other object. More...
 
virtual wxObjectRefDataCreateRefData () const
 Creates a new instance of the wxObjectRefData-derived class specific to this object and returns it. More...
 
virtual wxObjectRefDataCloneRefData (const wxObjectRefData *data) const
 Creates a new instance of the wxObjectRefData-derived class specific to this object and initializes it copying data. More...
 
- Protected Attributes inherited from wxObject
wxObjectRefDatam_refData
 Pointer to an object which is the object's reference-counted data. More...
 

Constructor & Destructor Documentation

wxMDIParentFrame::wxMDIParentFrame ( )

Default constructor.

Use Create() for the objects created using this constructor.

wxMDIParentFrame::wxMDIParentFrame ( wxWindow parent,
wxWindowID  id,
const wxString title,
const wxPoint pos = wxDefaultPosition,
const wxSize size = wxDefaultSize,
long  style = wxDEFAULT_FRAME_STYLE|wxVSCROLL|wxHSCROLL,
const wxString name = wxFrameNameStr 
)

Constructor, creating the window.

Notice that if you override virtual OnCreateClient() method you shouldn't be using this constructor but the default constructor and Create() as otherwise your overridden method is never going to be called because of the usual C++ virtual call resolution rules.

Parameters
parentThe window parent. Usually is NULL.
idThe window identifier. It may take a value of wxID_ANY to indicate a default value.
titleThe caption to be displayed on the frame's title bar.
posThe window position. The value wxDefaultPosition indicates a default position, chosen by either the windowing system or wxWidgets, depending on platform.
sizeThe window size. The value wxDefaultSize indicates a default size, chosen by either the windowing system or wxWidgets, depending on platform.
styleThe window style. Default value includes wxHSCROLL and wxVSCROLL styles.
nameThe name of the window. This parameter is used to associate a name with the item, allowing the application user to set Motif resource values for individual windows.
Remarks

Under wxMSW, the client window will automatically have a sunken border style when the active child is not maximized, and no border style when a child is maximized.

See also
Create(), OnCreateClient()
virtual wxMDIParentFrame::~wxMDIParentFrame ( )
virtual

Destructor.

Destroys all child windows and menu bar if present.

Member Function Documentation

virtual void wxMDIParentFrame::ActivateNext ( )
virtual

Activates the MDI child following the currently active one.

The MDI children are maintained in an ordered list and this function switches to the next element in this list, wrapping around the end of it if the currently active child is the last one.

See also
ActivatePrevious()
virtual void wxMDIParentFrame::ActivatePrevious ( )
virtual

Activates the MDI child preceding the currently active one.

See also
ActivateNext()
virtual void wxMDIParentFrame::ArrangeIcons ( )
virtual

Arranges any iconized (minimized) MDI child windows.

This method is only implemented in MSW MDI implementation and does nothing under the other platforms.

See also
Cascade(), Tile()
virtual void wxMDIParentFrame::Cascade ( )
virtual

Arranges the MDI child windows in a cascade.

This method is only implemented in MSW MDI implementation and does nothing under the other platforms.

See also
Tile(), ArrangeIcons()
bool wxMDIParentFrame::Create ( wxWindow parent,
wxWindowID  id,
const wxString title,
const wxPoint pos = wxDefaultPosition,
const wxSize size = wxDefaultSize,
long  style = wxDEFAULT_FRAME_STYLE|wxVSCROLL|wxHSCROLL,
const wxString name = wxFrameNameStr 
)

Used in two-step frame construction.

See wxMDIParentFrame() for further details.

virtual wxMDIChildFrame* wxMDIParentFrame::GetActiveChild ( ) const
virtual

Returns a pointer to the active MDI child, if there is one.

If there are any children at all this function returns a non-NULL pointer.

wxMDIClientWindowBase* wxMDIParentFrame::GetClientWindow ( ) const

Returns a pointer to the client window.

See also
OnCreateClient()
wxMenu* wxMDIParentFrame::GetWindowMenu ( ) const

Returns the current MDI Window menu.

Unless wxFRAME_NO_WINDOW_MENU style was used, a default menu listing all the currently active children and providing the usual operations (tile, cascade, ...) on them is created automatically by the library and this function can be used to retrieve it. Notice that the default menu can be replaced by calling SetWindowMenu().

This function is currently not available under OS X.

Returns
The current Window menu or NULL.
static bool wxMDIParentFrame::IsTDI ( )
static

Returns whether the MDI implementation is tab-based.

Currently only the MSW port uses the real MDI. In Mac ports the usual SDI is used, as common under this platforms, and all the other ports use TDI implementation.

TDI-based MDI applications have different appearance and functionality (e.g. child frames can't be minimized and only one of them is visible at any given time) so the application may need to adapt its interface somewhat depending on the return value of this function.

virtual wxMDIClientWindow* wxMDIParentFrame::OnCreateClient ( )
virtual

Override this to return a different kind of client window.

If you override this function, you must create your parent frame in two stages, or your function will never be called, due to the way C++ treats virtual functions called from constructors. For example:

frame = new MyParentFrame;
frame->Create(parent, myParentFrameId, "My Parent Frame");
Remarks

You might wish to derive from wxMDIClientWindow in order to implement different erase behaviour, for example, such as painting a bitmap on the background.

Note that it is probably impossible to have a client window that scrolls as well as painting a bitmap or pattern, since in OnScroll, the scrollbar positions always return zero.

See also
GetClientWindow(), wxMDIClientWindow
virtual void wxMDIParentFrame::SetWindowMenu ( wxMenu menu)
virtual

Replace the current MDI Window menu.

Ownership of the menu object passes to the frame when you call this function, i.e. the menu will be deleted by it when it's no longer needed (usually when the frame itself is deleted or when SetWindowMenu() is called again).

To remove the window completely, you can use the wxFRAME_NO_WINDOW_MENU window style but this function also allows to do it by passing NULL pointer as menu.

The menu may include the items with the following standard identifiers (but may use arbitrary text and help strings and bitmaps for them):

  • wxID_MDI_WINDOW_CASCADE
  • wxID_MDI_WINDOW_TILE_HORZ
  • wxID_MDI_WINDOW_TILE_VERT
  • wxID_MDI_WINDOW_ARRANGE_ICONS
  • wxID_MDI_WINDOW_PREV
  • wxID_MDI_WINDOW_NEXT All of which are handled by wxMDIParentFrame itself. If any other commands are used in the menu, the derived frame should handle them.

This function is currently not available under OS X.

Parameters
menuThe menu to be used instead of the standard MDI Window menu or NULL.
virtual void wxMDIParentFrame::Tile ( wxOrientation  orient = wxHORIZONTAL)
virtual

Tiles the MDI child windows either horizontally or vertically depending on whether orient is wxHORIZONTAL or wxVERTICAL.

This method is only implemented in MSW MDI implementation and does nothing under the other platforms.