wxIcon Class Reference
[Graphics Device Interface (GDI)]

#include <wx/icon.h>

Inheritance diagram for wxIcon:

wxBitmap wxGDIObject wxObject

List of all members.


Detailed Description

An icon is a small rectangular bitmap usually used for denoting a minimized application.

It differs from a wxBitmap in always having a mask associated with it for transparent drawing. On some platforms, icons and bitmaps are implemented identically, since there is no real distinction between a wxBitmap with a mask and an icon; and there is no specific icon format on some platforms (X-based applications usually standardize on XPMs for small bitmaps and icons). However, some platforms (such as Windows) make the distinction, so a separate class is provided.

Remarks:
It is usually desirable to associate a pertinent icon with a frame. Icons can also be used for other purposes, for example with wxTreeCtrl and wxListCtrl. Icons have different formats on different platforms therefore separate icons will usually be created for the different environments. Platform-specific methods for creating a wxIcon structure are catered for, and this is an occasion where conditional compilation will probably be required. Note that a new icon must be created for every time the icon is to be used for a new window. In Windows, the icon will not be reloaded if it has already been used. An icon allocated to a frame will be deleted when the frame is deleted. For more information please see Bitmaps and Icons.
Library:  wxCore

Category:  Graphics Device Interface (GDI)

Predefined objects/pointers: wxNullIcon

See also:
Bitmaps and Icons, Supported Bitmap File Formats, wxDC::DrawIcon, wxCursor

Public Member Functions

 wxIcon ()
 wxIcon (const wxIcon &icon)
 wxIcon (const char bits[], int width, int height)
 wxIcon (const char *const *bits)
 wxIcon (const wxString &name, wxBitmapType type=wxICON_DEFAULT_TYPE, int desiredWidth=-1, int desiredHeight=-1)
 wxIcon (const wxIconLocation &loc)
virtual ~wxIcon ()
void CopyFromBitmap (const wxBitmap &bmp)
int GetDepth () const
int GetHeight () const
int GetWidth () const
virtual bool IsOk () const
bool LoadFile (const wxString &name, wxBitmapType type=wxICON_DEFAULT_TYPE, int desiredWidth=-1, int desiredHeight=-1)
void SetDepth (int depth)
void SetHeight (int height)
void SetWidth (int width)
wxIconoperator= (const wxIcon &icon)

Constructor & Destructor Documentation

wxIcon::wxIcon (  ) 

Default ctor.

Constructs an icon object with no data; an assignment or another member function such as LoadFile() must be called subsequently.

wxIcon::wxIcon ( const wxIcon icon  ) 

Copy ctor.

wxIcon::wxIcon ( const char  bits[],
int  width,
int  height 
)

Creates an icon from an array of bits. You should only use this function for monochrome bitmaps (depth 1) in portable programs: in this case the bits parameter should contain an XBM image.

For other bit depths, the behaviour is platform dependent: under Windows, the data is passed without any changes to the underlying CreateBitmap() API. Under other platforms, only monochrome bitmaps may be created using this constructor and wxImage should be used for creating colour bitmaps from static data.

Parameters:
bits Specifies an array of pixel values.
width The width of the image.
height The height of the image.
Availability:  only available for the wxMSW, wxMac ports.

wxIcon::wxIcon ( const char *const *  bits  ) 

Creates a bitmap from XPM data. To use this constructor, you must first include an XPM file. For example, assuming that the file mybitmap.xpm contains an XPM array of character pointers called mybitmap:

        #include "mybitmap.xpm"
        ...
        wxIcon *icon = new wxIcon(mybitmap);

A macro, wxICON, is available which creates an icon using an XPM on the appropriate platform, or an icon resource on Windows.

        wxIcon icon(wxICON(mondrian));

        // Equivalent to:
        #if defined(__WXGTK__) || defined(__WXMOTIF__)
        wxIcon icon(mondrian_xpm);
        #endif

        #if defined(__WXMSW__)
        wxIcon icon("mondrian");
        #endif

wxIcon::wxIcon ( const wxString name,
wxBitmapType  type = wxICON_DEFAULT_TYPE,
int  desiredWidth = -1,
int  desiredHeight = -1 
)

Loads an icon from a file or resource.

Parameters:
name This can refer to a resource name or a filename under MS Windows and X. Its meaning is determined by the type parameter.
type May be one of the wxBitmapType values and indicates which type of bitmap should be loaded. See the note in the class detailed description. Note that the wxICON_DEFAULT_TYPE constant has different value under different wxWidgets ports. See the icon.h header for the value it takes for a specific port.
desiredWidth Specifies the desired width of the icon. This parameter only has an effect in Windows where icon resources can contain several icons of different sizes.
desiredHeight Specifies the desired height of the icon. This parameter only has an effect in Windows where icon resources can contain several icons of different sizes.
See also:
LoadFile()

wxIcon::wxIcon ( const wxIconLocation loc  ) 

Loads an icon from the specified location.

virtual wxIcon::~wxIcon (  )  [virtual]

Destructor. See Object Destruction for more info.

If the application omits to delete the icon explicitly, the icon will be destroyed automatically by wxWidgets when the application exits.

Warning:
Do not delete an icon that is selected into a memory device context.


Member Function Documentation

void wxIcon::CopyFromBitmap ( const wxBitmap bmp  ) 

Copies bmp bitmap to this icon. Under MS Windows the bitmap must have mask colour set.

See also:
LoadFile()

int wxIcon::GetDepth (  )  const [virtual]

Gets the colour depth of the icon. A value of 1 indicates a monochrome icon.

Reimplemented from wxBitmap.

int wxIcon::GetHeight (  )  const [virtual]

Gets the height of the icon in pixels.

See also:
GetWidth()

Reimplemented from wxBitmap.

int wxIcon::GetWidth (  )  const [virtual]

Gets the width of the icon in pixels.

See also:
GetHeight()

Reimplemented from wxBitmap.

virtual bool wxIcon::IsOk (  )  const [virtual]

Returns true if icon data is present.

Reimplemented from wxBitmap.

bool wxIcon::LoadFile ( const wxString name,
wxBitmapType  type = wxICON_DEFAULT_TYPE,
int  desiredWidth = -1,
int  desiredHeight = -1 
)

Loads an icon from a file or resource.

Parameters:
name Either a filename or a Windows resource name. The meaning of name is determined by the type parameter.
type One of the wxBitmapType values; see the note in the class detailed description. Note that the wxICON_DEFAULT_TYPE constant has different value under different wxWidgets ports. See the icon.h header for the value it takes for a specific port.
desiredWidth Specifies the desired width of the icon. This parameter only has an effect in Windows where icon resources can contain several icons of different sizes.
desiredHeight Specifies the desired height of the icon. This parameter only has an effect in Windows where icon resources can contain several icons of different sizes.
Returns:
true if the operation succeeded, false otherwise.

void wxIcon::SetDepth ( int  depth  )  [virtual]

Sets the depth member (does not affect the icon data).

Parameters:
depth Icon depth.

Reimplemented from wxBitmap.

void wxIcon::SetHeight ( int  height  )  [virtual]

Sets the height member (does not affect the icon data).

Parameters:
height Icon height in pixels.

Reimplemented from wxBitmap.

void wxIcon::SetWidth ( int  width  )  [virtual]

Sets the width member (does not affect the icon data).

Parameters:
width Icon width in pixels.

Reimplemented from wxBitmap.

wxIcon& wxIcon::operator= ( const wxIcon icon  ) 

Assignment operator, using Reference Counting.

Parameters:
icon Icon to assign.



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