Version: 3.0.4
chartype.h File Reference

Macros

#define wxT(string)
 This macro can be used with character and string literals (in other words, 'x' or "foo") to automatically convert them to wide strings in Unicode builds of wxWidgets. More...
 
#define wxT_2(string)
 Compatibility macro which expands to wxT() in wxWidgets 2 only. More...
 
#define wxS(string)
 wxS is a macro which can be used with character and string literals (in other words, 'x' or "foo") to convert them either to wide characters or wide strings in wchar_t-based (UTF-16) builds, or to keep them unchanged in char-based (UTF-8) builds. More...
 
#define _T(string)
 This macro is exactly the same as wxT() and is defined in wxWidgets simply because it may be more intuitive for Windows programmers as the standard Win32 headers also define it (as well as yet another name for the same macro which is _TEXT()). More...
 

Typedefs

typedef wxUSE_UNICODE_dependent wxChar
 wxChar is defined to be

  • char when wxUSE_UNICODE==0
  • wchar_t when wxUSE_UNICODE==1 (the default).
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typedef wxUSE_UNICODE_dependent wxSChar
 wxSChar is defined to be

  • signed char when wxUSE_UNICODE==0
  • wchar_t when wxUSE_UNICODE==1 (the default).
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typedef wxUSE_UNICODE_dependent wxUChar
 wxUChar is defined to be

  • unsigned char when wxUSE_UNICODE==0
  • wchar_t when wxUSE_UNICODE==1 (the default).
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typedef
wxUSE_UNICODE_WCHAR_dependent 
wxStringCharType
 wxStringCharType is defined to be:

  • char when wxUSE_UNICODE==0
  • char when wxUSE_UNICODE_WCHAR==0 and wxUSE_UNICODE==1
  • wchar_t when wxUSE_UNICODE_WCHAR==1 and wxUSE_UNICODE==1
More...