A wxTCPClient object represents the client part of a client-server conversation.
It emulates a DDE-style protocol, but uses TCP/IP which is available on most platforms.
A DDE-based implementation for Windows is available using wxDDEClient.
To create a client which can communicate with a suitable server, you need to derive a class from wxTCPConnection and another from wxTCPClient. The custom wxTCPConnection class will intercept communications in a 'conversation' with a server, and the custom wxTCPServer is required so that a user-overridden wxTCPClient::OnMakeConnection() member can return a wxTCPConnection of the required class, when a connection is made.
|Constructs a client object. More...|
|virtual wxConnectionBase *||MakeConnection (const wxString &host, const wxString &service, const wxString &topic)|
|Tries to make a connection with a server specified by the host (a machine name under Unix), service name (must contain an integer port number under Unix), and a topic string. More...|
|virtual wxConnectionBase *||OnMakeConnection ()|
|The type of wxTCPConnection returned from a MakeConnection() call can be altered by deriving the OnMakeConnection member to return your own derived connection object. More...|
|virtual bool||ValidHost (const wxString &host)|
|Returns true if this is a valid host name, false otherwise. More...|
|Public Member Functions inherited from wxObject|
|Default ctor; initializes to NULL the internal reference data. More...|
|wxObject (const wxObject &other)|
|Copy ctor. More...|
|virtual wxClassInfo *||GetClassInfo () const|
|This virtual function is redefined for every class that requires run-time type information, when using the wxDECLARE_CLASS macro (or similar). More...|
|wxObjectRefData *||GetRefData () const|
|Returns the wxObject::m_refData pointer, i.e. the data referenced by this object. More...|
|bool||IsKindOf (const wxClassInfo *info) const|
|Determines whether this class is a subclass of (or the same class as) the given class. More...|
|bool||IsSameAs (const wxObject &obj) const|
|Returns true if this object has the same data pointer as obj. More...|
|void||Ref (const wxObject &clone)|
|Makes this object refer to the data in clone. More...|
|void||SetRefData (wxObjectRefData *data)|
|Sets the wxObject::m_refData pointer. More...|
|Decrements the reference count in the associated data, and if it is zero, deletes the data. More...|
|This is the same of AllocExclusive() but this method is public. More...|
|void||operator delete (void *buf)|
|The delete operator is defined for debugging versions of the library only, when the identifier |
|void *||operator new (size_t size, const wxString &filename=NULL, int lineNum=0)|
|The new operator is defined for debugging versions of the library only, when the identifier |
|Protected Member Functions inherited from wxObject|
|Ensure that this object's data is not shared with any other object. More...|
|virtual wxObjectRefData *||CreateRefData () const|
|Creates a new instance of the wxObjectRefData-derived class specific to this object and returns it. More...|
|virtual wxObjectRefData *||CloneRefData (const wxObjectRefData *data) const|
|Creates a new instance of the wxObjectRefData-derived class specific to this object and initializes it copying data. More...|
|Protected Attributes inherited from wxObject|
|Pointer to an object which is the object's reference-counted data. More...|
Constructs a client object.
Tries to make a connection with a server specified by the host (a machine name under Unix), service name (must contain an integer port number under Unix), and a topic string.
If the server allows a connection, a wxTCPConnection object will be returned.
By default, a wxTCPConnection object is returned.
The advantage of deriving your own connection class is that it will enable you to intercept messages initiated by the server, such as wxTCPConnection::OnAdvise(). You may also want to store application-specific data in instances of the new class.
Returns true if this is a valid host name, false otherwise.